Material-Z: Getting Started with Programming Nodes

Material-Z: Getting Started with Programming Nodes

Nodes inside Material-Z are programmable via Sources. Sources are available in the Available Sources list in the lower left of the user interface. You can Drag and Drop a source from the source list into a slot in a node. A Node looks like this: Sources are arranged on slots inside the Node. A row of 3 source slots is called a layer.The first s...
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